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Announcing the Playful Thinking SeriesThe editors are proud to announce the launch of Playful Thinking, a new book series from the MIT Press. Sparked by discussions and research being conducted at the Singapore-MIT GAMBIT Game Lab by series co-editors Jesper Juul (NYU), Geoffrey Long (MIT) and William Uricchio (MIT), the Playful Thinking series aims to publish engaging and visually compelling volumes on game-related topics, authored by both scholars and industry luminaries, easily accessible to academics, professionals, and laymen from a broad range of backgrounds and levels of experience. Each volume will range between 20,000-35,000 words (approximately 100 pages) in length, small enough to be easily thrown in a backpack or a coat pocket, and written in a way that is accessible and compelling to academics, professionals, and educated readers in general. The series' focus can be summed up as follows:
Sample topics may include video games and art, video games and architecture, video games and music, the history of video games, video games and fairy tales, etc. |
How to Get InvolvedHave an idea for a volume in the series? The editors are currently accepting book proposals. The proposal submission process is as follows:
To begin the proposal process, please contact the editors at proposals AT playfulthinking DOT net. |